almost a month – results – more thoughts

Sorry I have not been posting as often as I said, but

  1. I have been busier than I anticipated
  2. Not much to report, sales have been very slow.

The current tally is:

Playbook 20
iPad 12
HP 11
Amazon/Android 0

I am definitely not going to quit my day job.

Currently I am very disappointed with the Playbook sales.  I was featured on a couple of web sites Playbook Daily and BestPBApps I admit they are not the Times, but I only sold 4 apps based on this coverage.

Norkal’s Space Maze of DOOM!!! is also a featured app in BlackBerry App World but over the weekend that only led to 4 sales. (damn you Olympics?)

On the iPad side I have been busy posting on forums and sending our press releases, nada on the forums, nada on the  press releases, but then there is a longer lead time.

So what do I do next?

Unlike coding I do not know how to find the correct answer?

  1. Was my Press Release missing the target?
  2. Does the “Cartoon” style turn of my target audience?
  3. Is the app too expensive?
  4. Does the description not work?
  5. Do I need better icons?
  6. Is there some other problem?
  7. Do I just need more time?

More importantly when do I start panicking and/or give up?

My current plan of attack is:

  1. Wait and see what happens with App World?  Will sales pick up?
  2. Get the iPhone version ready
  3. Create a free (ad) version for the iPhone/iPad, not keen on this since the ad does pollute the purity of the game.

I have also been working with apppromoter.com to improve my copy/press release/pr distribution, but I am currently leaning towards a more formal “re-release” when the free iPhone/iPad app is ready

My wife asked me how you make money on a free game, I replied volume.

 

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